May 2nd, 2012
Mobile and Curation vs. Creation
Phin’s latest must-read, “Mobile is the 99%” rightly points out that mobile and touch-devices specifically cater to the experience of the 99% — the people who consume, curate and comment across the web.
Couple that with the news today that a full 1/3 of the visitors to fab.com are on mobile devices and that Instagram has passed 50 million users and you can’t help but see the future of consumption-based businesses over the next 5-10 years.
The impromptu Mechanical Turk survey I put together last week made this even clearer — this idea that people mostly use their mobile devices for short bursts of consumption. The apps that have done the best on mobile so far – reddit, games, photo-related apps, Twitter, all are designed around passive consumption.
In this way perhaps the future of mobile is like the early days of television – just sit back and watch and you’ll be entertained. This idea of curation vs. creation is perplexing because I can’t decide if they are necessarily at odds, though I can’t help but wonder if, because it is hard to be an awesome creator on mobile, does it mean then that we about to enter into a period of hyper-consumption ushered in by our mobile devices? TBD.